SideBrain

Two halves. One brain. Games for gamers.
Interactive
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Left + right = us

An indie studio that argues with itself and ships anyway.

SideBrain is two ways of thinking stuck in one skull. One half wants the physics exact and the numbers right. The other half wants the explosion bigger. Old school and new school, sim and arcade, spreadsheet and gut feeling. We don't pick a side. We keep both and make games out of the argument.

01

Gamers first.

We grew up on couch co-op, LAN parties and late nights chasing one more round. That's who we build for, because that's who we are.

02

No corporate BS.

No suits, no focus-grouped fun, no paying to win. If a feature doesn't make the game better to play, it doesn't ship.

03

Fun over funding.

If we make some money, awesome. It just isn't the point. The point is making games people actually want to play.

How the brain splits

Both halves get a vote. Neither gets the last word.

simulation+arcade
old_school+new school
frame_data+feel
systems+spectacle
the_plan+"what if we…"

Left, right, old school, new school. We don't pick sides. We pick games.

Say hi

Got a question, an idea, or a bug that blew up your jet?

hello@sidebraininteractive.com
Press
press@sidebraininteractive.com
Press kit
ironeagle.sidebraininteractive.com
Play
playironeagle.com
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Based
On the internet, mostly